On 25/06/05, Goran Finnberg wrote:
>> Is it possible to digitize the bias?
> Of course.
>> I would expect the player to filter it out, but if
>> you could capture it, it would be useful for correcting
>> speed variations.
> This has already been done:
I had a feeling somebody was doing it.
Interesting site. Thanks.
We are nowhere near the end of what can be extracted from older
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