This makes sense to me. When I started engineering many years ago, we
called it 'getting your ears'. It was really the process of learning HOW
to listen. Since you learned it on your own, for some people it took
quite a while. Some people never could, but most could given enough time
and exposure. For me there was the 'ah-hah!' moment. I have to admit
that I always had the feeling that most people, given no distractions,
could 'tell the difference' between good and bad, but couldn't tell you
why they liked one more than another.....perhaps that was wrong of me.
From: Association for Recorded Sound Discussion List
[mailto:[log in to unmask]] On Behalf Of Bob Olhsson
Sent: Monday, March 13, 2006 5:28 PM
To: [log in to unmask]
Subject: Re: [ARSCLIST] Editing and splicing
>What did you find out about the blind testing for audio codecs?
Basically that you've got to have some means of efficiently teaching
people precisely what artifacts to listen for. Otherwise the imagination
goes wild and you are almost certain to wind up with a statistical null
over any practical amount of testing time. Once people learn, amazingly
subtle things turn out to be audible.
Bob Olhsson Audio Mastery, Nashville TN
Mastering, Audio for Picture, Mix Evaluation and Quality Control Over 40
years making people sound better than they ever imagined!