Thank you for the information, Richard. I didn't know about RF64. I'll
look into it next week when I'm back in the lab.
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On Thu, Dec 10, 2020 at 9:54 PM Richard L. Hess <[log in to unmask]>
> This Steinberg page may also be useful:
> On 2020-12-10 2:49 p.m., Richard L. Hess wrote:
> > Hi, Shai,
> > That is interesting, I decided to research it a bit and there is a 2016
> > thread on Gearslutz started by Jeff Willens
> > <
> > Someone named Michal provided some excellent discussion surrounding the
> > RF64-W64-CAF question. The one thing that needs to be updated is that
> > iZotope RX handles RF64 files -- at least I tried a 3 GB one from 2011
> > and it opened now. I was also able to open a 10 GB multichannel WAV in
> > iZotope, though track mapping has been a bit of a challenge in that
> > interface--it's more designed for surround processes.
> > That thread points to a blogger essay by Bjorg from 2009:
> > <http://blog.bjornroche.com/2009/11/wave64-vs-rf64-vs-caf.html>
> > that might be of interest.
> > This is not a new issue, actually.
> > I think, in general, since the standardization of RF64 by EBU it makes
> > more sense to use RF64 which, I believe, comes under the BWF umbrella.
> > In my world, if RME, iZotope, and Samplitude support RF64, I am happy.
> > Cheers,
> > Richard
> > On 2020-12-10 1:34 a.m., Shai Drori wrote:
> >> Hi Richard
> >> AFAIK W64 is widely accepted and used in all up to date computers and
> >> DAW,
> >> I've been using it daily for a few months now without a single problem
> >> audition, wavelab, premiere pro, and Cubase.
> >> Cheers
> >> Shai Drori
> >> Expert digitization services for Audio Video
> >> 3K scanning for film 8mm-35mm
> >> Timeless Recordings Music Label
> >> www.audiovideofilm.com
> >> [log in to unmask]
> >> On Thu, Dec 10, 2020 at 12:34 AM Richard L. Hess
> >> <[log in to unmask]>
> >> wrote:
> >>> Hi, Martin,
> >>> It seems there are at least two ways to make large WAV files, and
> >>> possibly three.
> >>> (1) In the early 2000s, there was a format that Samplitude would use
> >>> that made a WAV file and when that was full (2 GB, I believe), it made
> >>> W01 and then a W02 file, etc. These could be seamlessly used, but if
> >>> got lost...
> >>> (2) According to a very thorough article at
> >>> https://en.wikipedia.org/wiki/WAV the W64 format was created by
> >>> Sound Forge (now Sony) with a 64 bit header. I don't know how widely
> >>> that has been adapted.
> >>> (3) since about 2010, programs have been adopting the RF64 and at least
> >>> Samplitude would seamlessly transition from the WAV format to the RF64
> >>> format when needed. That created a few compatibility issues, but those
> >>> seem to have vanished. Here is the Wikipedia article on RF64. Not as
> >>> good as the WAV one, but it will give you the idea.
> >>> https://en.wikipedia.org/wiki/RF64
> Richard L. Hess email: [log in to unmask]
> Aurora, Ontario, Canada 647 479 2800
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