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Don Cox:

> Is it possible to digitize the bias?

Of course.

> I would expect the player to filter it out, but if
>  you could capture it, it would be useful for correcting
> speed variations.

This has already been done:

http://www.plangentprocesses.com/

--
Best,

Goran Finnberg
The Mastering Room AB
Goteborg
Sweden

E-mail: [log in to unmask]

Learn from the mistakes of others, you can never live long enough to
make them all yourself.    -   John Luther